A lost-soul from Ossia turned Squirrel, was once a shopkeeper in the city of Lamplight. He now lives in the trunk of the car, which is the center of Rusthold, selling scavenged items. He uses his magewright abilities to mend scavenged junk, which they can then pawn off for a bit of a profit, as well as occasionally leading raids into human territory to Gather Info or steal some things. He likes to occasionally show off and use his floating disk to steal large items whilst riding them. Is one of the few animals who can read English, thanks to his comprehend languages spell helping to teach him, although it still requires a Decipher Script roll to ensure accurate information is learned; he is still learning after all. He enchants junk that he finds using his Use Magic Device skill to emulate the spells required, or will occasionally get one of the other casters in the party to provide them.
Stats
Noble Squirrel
Class: Magewright 6
Size: Tiny
Speed: 15 feet, Climb: 15 feet.
| Str: | 2 (-4) | Dex: | 19 (+4) | Con: | 9 (-1) |
| Int: | 20 (+5) | Wis: | 14 (+2) | Cha: | 15 (+2) |
| Save | Total | Class Bonus | Ability Score | Bonus | |
|---|---|---|---|---|---|
| Fortitude: | 1 | 2 | -1 | 0 | |
| Reflex: | 6 | 2 | 4 | 0 | |
| Will: | 7 | 5 | 2 | 0 | |
| HP: | 18 | AC: | 15 | Init | +4 |
| Base Attack Bonus | 3 | Grapple | -9 | Ranged | +7 |
| Skill | Total | Rank | Ability | Misc | |
| Deft of Jaw CC | +5 | 1 | 4 | / | |
| Craft (Trinkets) CC | +7 | 2 | 5 | / | |
| Survival CC | +3 | 1 | 2 | / | |
| Decipher Script CC | +6 | 1 | 5 | / | |
| Gather Information CC | +3 | 1 | 2 | / | |
| Knowledge (Humanoids) | +14 | 9 | 5 | / | |
| Knowledge (Local) | +14 | 9 | 5 | +2 when populated by humans | |
| Knowledge (Arcana) | +14 | 9 | 5 | / | |
| Knowledge (Architecture) | +6 | 1 | 5 | / | |
| Spellcraft | +14 | 5 | 5 | / | |
| Use Magic Device CC | +4 | 2 | 2 | / | |
| Speak Language CC | +2 Languages, English and Ursine | ||||
| Open Lock CC | +4 | 2 | 4 | -2 Awkwardness | |
| +4 racial bonus on Hide and Move Silently checks, and a +8 racial bonus on Balance and Climb checks. | |||||
| Feats/Flaws | |||||
| Bonus Feat: Weapon Finesse | |||||
| 1st - Improved Manipulation (Only -2 penalty for using vestigial hands) | |||||
| 3rd - Craft Wondrous Item | |||||
| 6th - Gift of Understanding | |||||
| Special Qualities | |||||
| Low-light Vision (Ex), Scent (Ex). | |||||
| Special Abilities | |||||
| Attacks | |||||
| Attack | Attack Bonus | Damage | Crit | Range/Notes | |
| Bite | +9 | 1d3-4 | x2 | Natural Weapon | |
| Thrown Rock | +9 | 1d3-4 | x2 | Normal rock | |
Spells Known:
0 - mending, Mage Hand, Detect Magic, Prestidigitation
1 - comprehend languages, Magecraft, Identify, Tenser's Floating Disk (600lbs, 6 hrs)
2 - Make Whole
Spells Per Day:
3x 0 lvl, 3x 1st level, 2x 2nd level
Proficiencies:
None
Equipment:
Thimble Hat of Protection +1,
Languages: High Fauna and Rodent, Canine, Feline, Woodland, Songbird, English, Ursine





